Running John Carpenter's The Thing (1982) on a medieval abbey
I'm running a The Thing scenario (I expect it to be fairly short, 2-3 sessions) set in a medieval abbey, using Ruination Pilgrimage . Lazy GM that I am, I figured out a way to do it with as little prep as possible. First: Find your monastery I searched the webs for a suitable floorplan for my abbey. I went with the one on this site , complete with legend and all. As per the movie, set it in an isolated location (made it a river tidal island during heavy rain season). Make up a bunch of monks Instead of fleshing out each individual NPC, I made a bunch of tables to generate them on the fly 1d20 NAMES 2 Merrick 3 Kasper 4 Girald 5 Bertran 6 Nadal 7 Bidallac 8 Johannes 9 Helias 10 Andreas 11 Jacobus 12 Guido 13 Matheus 14 Alonso 15 Bernal 16 Amis 17 Enguerran 18 Giles 19 Guiscard 20 Agnolo 1d20 OCCUPATION 1 Butcher 2 Scribe 3 Scribe 4 Abbot 5 Prior 6 Cellarer 7 Cook 8 Brewer 9 Herbalist 10 Novice 11 Novice 12 Novice 13 Novice 14 Librarian 15 Physician 16 Blacksmith 17 Anchorite 18 Cook...